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Samacheer Kalvi Class 11 Maths Solution for 8.3.13 is given in a real board in a hand written format. This would be useful for students to understand the solution in easy and simple manner. The grasping power increases by reading the solution in a notes format. Hence we have given all the solution in volume 2 in this board format. Please share with your friends if you find this format useful.
We assume that you have to land a flight if the navigation system is malfunctioning.The only way to deal with this is to know the vector algebra.You can easily solve the landing problem by writing in a piece of paper if you're a master in the subject.The calculations are done by the computer alone.We don't know that the calculation of the vector algebra is done behind the scenes in the equipment.
The forward velocity of the plane and the resistance of the air are two things that act on a plan.The sum of effect of both the forces that act on an object is what we need to find.The sum will be affected by whether the force is acting in the same direction or a different direction.Its main use is across all the flying objects.It's used in the position of the satellite and gps systems.
Two mathematicians Grassmann from Germany and Hamilton from Irish made the Vector concept popular.The possibility of combining quaternion calculus and cartesian geometry was explored by two mathematicians from England at the same century.The creation of a new product is called the combined product.There is a difference between Scalar andVector.A measure of quantity is called a scurr.
It is not dynamic with the magnitude.There is a correlation between magnitude and direction.It is also known as the directed line segment.We can draw a straight line with direction and velocity.The starting point is called the initial point or tail point and the end point is called the tip point or terminal point in a straight line.
There's a free Vector.The freeVector is the one in which there is an option to choose orgin.It is possible for us to change the origin as per our needs.It's easy to solve mathematical problems using vector algebra.There is a localised insect.
There is a co-Initial Vector.These are two vectors with the same initial point.These are pictures that start from the same point and move in different directions.A hint that the initial point is the common one is provided by the initial word in this type of vector.Co-Terminal.
There are two vectors that end in the same location.They can be in the same line or in different line but they converge to the same point.A hint that the terminal point is the common one will be given by the terminal word in the vectors.There is a linear and parallel Vector.Two vectors have a line of action that is parallel to each other.
This is similar to two parallel lines so it will be easy to identify them.The other name of parallel is collinear which will be used in the exams.The Coplanar is avector.Two vectors are in the same plane or parallel to the same plane.The coplanar vector can be determined in 3 different ways.
Both the vectors have the same direction.It's not necessary to start at the same time.Both should be the same magnitude and have the same direction.The zero vectors have no magnitude or direction.Like in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as
The likeness isn't determined by the magnitude but by the direction.If both of the vectors are moving towards the same direction it would be like a magnitude 10 and magnitude 5.Unlike in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as in the same way as in the similar way as in the similar way as in theThe twovectors have opposite directions.The only criteria here is that the two vectors need to move in opposite directions.
The addition of images.There are two vectors that we can add to.If aVector acts on an object at x direction with unit of 2 then the object will move from 0 to 2.The object will move from 2 0 to 2 2 if another vector moves it in y direction with unit of 2.The object will be moved from 0 0 to 2 2 if there are two vectors acting on it.